@startuml
sprite $dashcube [48x48/16] {
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00000BFFFFFFFF40000000000000000004FFFFF300000000
00000BFFFFFFFFF74444444444444444448FFFF300000000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300000000
00000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200000000
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000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000000
000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF2000000000
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000000000000000000000000000000000000000000000000
}


!define FA_DASHCUBE(_alias) ENTITY(rectangle,black,dashcube,_alias,FA DASHCUBE)
!define FA_DASHCUBE(_alias, _label) ENTITY(rectangle,black,dashcube,_label, _alias,FA DASHCUBE)
!define FA_DASHCUBE(_alias, _label, _shape) ENTITY(_shape,black,dashcube,_label, _alias,FA DASHCUBE)
!define FA_DASHCUBE(_alias, _label, _shape, _color) ENTITY(_shape,_color,dashcube,_label, _alias,FA DASHCUBE)
skinparam folderBackgroundColor<<FA DASHCUBE>> White
@enduml